I am Semih Energin.

I work for Microsoft, on HoloLens.

I am a software engineer; experienced in game development, rapid prototyping, and AR/VR experiences.

My primary interests are real-time simulations, creative productions, and exploring the future of play.

I juggle rest of my attention-span between personal projects, jams, and my latest interest: game AI.

I am an alumnus of Columbia University (where I mostly hanged out at Computer Graphics and User Interfaces Lab) and Bilkent University.

If you wish to contact, feel free to send me an email.