I am Semih Energin.
I work for Microsoft, on HoloLens.
I am a software engineer; experienced in game development, rapid prototyping, and AR/VR experiences.
My primary interests are real-time simulations, creative productions, and exploring the future of play.
I juggle rest of my attention-span between personal projects, jams, and my latest interest: game AI.
I am an alumnus of Columbia University (where I mostly hanged out at Computer Graphics and User Interfaces Lab) and Bilkent University.
If you wish to contact, feel free to send me an email.